When you start playing 868-HACK, you might immediately be under the impression that youre playing a lower-quality game. "What is with these really basic animations- can you even call those animations? I heard this was a Roguelike - wheres the leveling? Where are the swords and sorcery? What is with those sound effects??" And I wouldnt blame you for that, but you need to play it a little while longer. Soon enough, you get what the classes mean. You know what the functions do. You understand the differences between the baddies, and you feel the constant, balanced, and quick risk-reward tension Brough keeps up every second of the game. The sounds echo, and killing enemies is especially satisfying with those crunchy little crash sounds. The hooks are in, and youll never wonder why you paid six bucks for this game. Theres siphoning to do, and youll be damned if your best score, ever menacing you every time you start a run, is that low.